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Old Jun 16, 2005, 01:12 AM // 01:12   #41
Desert Nomad
 
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Join Date: May 2005
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man i can imagine the big confusion on this mostly the tactic in pvp now is... omg monk all on the monk1!!! while in this there could be 8 monks and the damage you would do would be instantly healed by the other monks heh if theyre not to distracted with the chaos and all i actually see necro minion builds working in this lots of players = lots of corpses! muahahahahahahahahaa ahum

oh and /signed
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Old Jun 16, 2005, 01:16 AM // 01:16   #42
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Its amazing the number of great ideas that are posted in the sanitarium every day.

This idea of huge scale battles will probably come in the next expansion pack (to counter WOW Battlegrounds), and not in a free game update. When they ever do it I'll be the first in line to pre-order the expansion.
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Old Jun 17, 2005, 09:24 AM // 09:24   #43
Ascalonian Squire
 
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i was about to post this idea but i decided to surf for it and sure enough here it is. this is one of the best ideas and i love it, no heroes no so and so killed that just players fighting for the hell of it. i seem to feel more proud and heroish if theres a bunch a people around me at the end saying "HELL YEA AND DONT COME BACK" as the enemy either runs off or is dead. you peeps got my vote for this idea i hope anet implements it, they would get a bigger player base for sure.

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